VULCAN SOFTWARE
HISTORY
1994
Vulcan was founded with the commercial release of the critically acclaimed
Valhalla & The Lord of Infinity,
the first ever speech adventure for the Amiga platform.
Achieving UK retailers best buy awards and becoming the most controversial release of its time,
this one title established Vulcan as a mainstream software developer and
publishing company that went on to create 15 award winning games over five years for
the Amiga platform.
1995
Vulcan developed an published Amiga floppy games with the release of
Hilsea Lido
the seaside simulator, the simplistically complex puzzle game
Timekeepers
and
the second installment of their classic speech adventure
Valhalla Before The War
1996
Vulcan developed an published Amiga floppy games with the release of
TimeKeepers II,
the third installment of the classic speech adventure
Valhalla & The Fortress of Eve,
the most realistic 3D Amiga flight simulator
JetPilot
soon followed by
Bograts
1997
Vulcan published the Amiga floppy game
Tiny Troops
(the strategic war game from Mindscape)
soon followed by
Burnout
and pushing Amiga development onto the CD format they founded the
MegaSeries Amiga CD collection with the multiplayer beat-em-up
The Strangers
and the space age adventure
Uropa2
1998
Continuing the MegaSeries Amiga CD collection with
the mythological adventure
The Final Odyssey
the stunning FPS 3D shooter
Genetic Species,
and finally the compilation CD
Vulcanology.
All 15 of Vulcan's Amiga games received review scores over 90% with
Genetic Species
scooping 22 awards from press around the world, heralded as the fastest FPS 3D
shooter the Amiga had ever seen, outselling rival title Amiga Quake
2004
In January 2004, to celebrate Vulcan's 10th anniversary, all 12 episodes of the
Valhalla Classics
speech adventure are re-launched as downloadable 'stand alone' games for the PC with revamped graphics and a complete rerecording of actor digital speech. This process was repeated in June with all 8 worlds of
Timekeepers
|